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- <!DOCTYPE HTML>
- <html>
- <head>
- <meta charset="utf-8"/>
- <meta name="viewport" content="initial-scale=1.0, maximum-scale=1.0, user-scalable=no"/>
- <meta name="HandheldFriendly" content="true"/>
- <meta name="MobileOptimized" content="320"/>
- <title>Hello H5+</title>
- <script type="text/javascript" src="../js/common.js"></script>
- <script type="text/javascript">
- /*
- NSNotificationCenter *nc = nil;
- // 游戏玩家登录状态监听函数
- - (void)authenticationChanged:(NSNotification*)notification
- {
- // 获取游戏玩家共享实例对象
- GKLocalPlayer *player = notification.object;
- if ( player.isAuthenticated ) {
- // 玩家已登录认证,获取玩家信息
- [self playerInformation:player];
- } else {
- // 玩家未登录认证,提示用户登录
- NSLog(@"请登录!");
- }
- // 释放使用的对象
- [player release];
- }
- // 获取游戏玩家状态信息
- - (void)playerInformation:(GKPlayer *)player
- {
- // 获取游戏玩家的名称
- NSLog(@"Name: %@",player.displayName);
- }
- // 登录到游戏中心
- - (void)loginGamecenter
- {
- // 获取游戏玩家共享实例对象
- GKLocalPlayer *localplayer = [GKLocalPlayer localPlayer];
- // 判断游戏玩家是否已经登录认证
- if ( localplayer.isAuthenticated ) {
- // 玩家已登录认证,获取玩家信息
- [self playerInformation:localplayer];
- } else {
- // 监听用户登录状态变更事件
- if(!nc){
- nc = [NSNotificationCenter defaultCenter];
- [nc addObserver:self
- selector:@selector(authenticationChanged)
- name:@"GKPlayerAuthenticationDidChangeNotificationName"
- object:nil];
- }
- // 玩家未登录认证,发起认证请求
- [localplayer authenticateWithCompletionHandler:nil];
- NSLog(@"登录中...");
- }
- // 释放使用的对象
- [localplayer release];
- }
- // 停止监听登录游戏状态变化
- - (void)logoutGamecenter
- {
- // 取消监听用户登录状态变化
- if(nc){
- [nc removeObserver:self
- name:@"GKPlayerAuthenticationDidChangeNotificationName"
- object:nil];
- }
- }
- */
- // H5 plus事件处理
- var GKLocalPlayer=null,NSNotificationCenter=null;
- var nc=null,delegate=null;
- function plusReady(){
- plus.webview.currentWebview().setStyle({popGesture:"none"});
- if ( plus.os.name == "iOS" ) {
- GKLocalPlayer = plus.ios.importClass("GKLocalPlayer");
- NSNotificationCenter = plus.ios.importClass("NSNotificationCenter");
- longinGamecenter();
- } else {
- eStart.innerText = "欢迎您";
- bLogin = true;
- setTimeout( function(){
- plus.nativeUI.toast( "此平台不支持Game Center功能!" );
- }, 500 );
- }
- }
- if(window.plus){
- plusReady();
- }else{
- document.addEventListener("plusready",plusReady,false);
- }
- // DOMContentLoaded事件处理
- var eStart=null,bLogin=false;
- document.addEventListener("DOMContentLoaded",function(){
- eStart = document.getElementById( "start" );
- },false);
- // 游戏玩家登录状态监听函数
- function authenticationChanged( notification ){
- // 获取游戏玩家共享实例对象
- var player = notification.plusGetAttribute("object");
- if ( player.plusGetAttribute("isAuthenticated") ) {
- // 玩家已登录认证,获取玩家信息
- playerInformation(player);
- bLogin = true;
- } else {
- // 玩家未登录认证,提示用户登录
- setTimeout(function(){
- eStart.innerText = "请登录";
- bLogin = false;
- },500);
- }
- // 释放使用的对象
- // plus.ios.deleteObject(player);
- }
- // 获取游戏玩家状态信息
- function playerInformation( player ){
- var name = player.plusGetAttribute("displayName");
- eStart.innerText = name+" 已登录!";
- }
- // 登录到游戏中心
- function longinGamecenter(){
- if ( bLogin ){
- return;
- }
- // 获取游戏玩家共享实例对象
- var localplayer = GKLocalPlayer.localPlayer();
- // 判断游戏玩家是否已经登录认证
- if ( localplayer.plusGetAttribute("isAuthenticated") ) {
- // 玩家已登录认证,获取玩家信息
- playerInformation( localplayer );
- bLogin = true;
- } else {
- eStart.innerText = "登录中...";
- // 监听用户登录状态变更事件
- if(!nc){
- nc = NSNotificationCenter.defaultCenter();
- delegate||(delegate=plus.ios.implements("NSObject",{"authenticationChanged:":authenticationChanged}));
- nc.addObserverselectornameobject(delegate,
- plus.ios.newObject("@selector","authenticationChanged:"),
- "GKPlayerAuthenticationDidChangeNotificationName",
- null);
- }
- // 玩家未登录认证,发起认证请求
- localplayer.authenticateWithCompletionHandler(null);
- }
- // 释放使用的对象
- plus.ios.deleteObject(localplayer);
- }
- // 停止监听登录游戏状态变化
- function stopGamecenterObserver()
- {
- // 取消监听用户登录状态变化
- nc&&nc.removeObservernameobject(delegate,"GKPlayerAuthenticationDidChangeNotificationName",null);
- plus.ios.deleteObject(nc);nc = null;
- plus.ios.deleteObject(delegate);delegate = null;
- }
- </script>
- <style type="text/css">
- * {
- -webkit-user-select: none;
- -ms-touch-select: none;
- }
- html {
- width: 100%;
- height: 100%;
- }
- body {
- margin: 0;
- padding: 0;
- width: 100%;
- height: 100%;
- text-align: center;
- -webkit-touch-callout:none;
- -webkit-tap-highlight-color:rgba(0,0,0,0);
- }
- header {
- height: 44px;
- font-size: 22px;
- line-height: 44px;
- font-weight: bold;
- color: #000000;
- }
- .game {
- position:fixed;
- top:44px;
- width:100%;
- bottom: 60px;
- background: no-repeat center center url(../img/5.jpg);
- }
- .button {
- font-size: 18px;
- font-weight: normal;
- text-decoration: none;
- display: block;
- text-align: center;
- color: #fff;
- background-color: #FFCC33;
- border: 1px solid #ECB100;
- padding: .5em 0em;
- margin: .5em .7em;
- -webkit-border-radius: 5px;
- border-radius: 5px;
- }
- .button:active {
- outline: 0;
- -webkit-box-shadow: inset 0 3px 5px rgba(0, 0, 0, 0.125);
- box-shadow: inset 0 3px 5px rgba(0, 0, 0, 0.125);
- }
- .start {
- width: 50%;
- font-size: 18px;
- font-weight: normal;
- text-decoration: none;
- display: block;
- text-align: center;
- color: #666;
- background-color: #EBEBEB;
- border: 1px solid #E0E0E0;
- padding: .5em 0em;
- margin: .5em auto;
- -webkit-border-radius: 5px;
- border-radius: 5px;
- }
- </style>
- <style type="text/css" media="screen and (min-aspect-ratio: 1/1)">
- .autobg {
- background-size: auto 100%;
- }
- </style>
- <style type="text/css" media="screen and (max-aspect-ratio: 1/1)">
- .autobg {
- background-size: 100% auto;
- }
- </style>
- </head>
- <body style="background:#CCCCCC;">
- <header id=header>五子棋</header>
- <div class="game autobg">
- </div>
- <div style="position:fixed;bottom:0;width:100%;height:60px;text-align:center;">
- <div class="button" onclick="try{stopGamecenterObserver();}catch(e){}back();">退出</div>
- </div>
- <div style="position:fixed;top:30%;width:100%;text-align:center;">
- <div id="start" class="start" onclick="longinGamecenter();">登录中...</div>
- </div>
- </body>
- </html>
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